We are going to talk about sex and intimacy in the context of video games.
Back to the topic at hand: video games are kind of terrible at depicting the intimacy and trust that goes into the act of sex. As it is mostly treated now, sex in a video game is treated as a reward for putting in the right inputs at a certain NPC, making the dirty deed feel like a goal for being a Nice Guy/Gal. Oh, you listened to my tragic backstory, told me some basic pablum about not giving up on my beliefs and helped me overcome some inherently toxic bias or hang-up over the course of our adventure to save the world, I shall now throw off all my clothes and we shall screw like we're in an HBO porno. Yeah... that's not how it works folks.
Enter creative director Christine Love's visual novel and topic of discussion this evening: Ladykiller in a Bind. Christine has worked in visual novels before with works such as Analogue: A Hate Story with varying degrees of success, but it's immediately clear LKIAB comes with a distinct goal in mind: make an interactive experience that is unabashedly intimate and sexual in every form, from introduction to character interaction, and even dabbling in bedroom politics. Sound boring? Well it shouldn't because the actual result is equal parts impressively written character drama and part unabashedly erotic bedroom antics.
Ladykiller in a Bind was developed by Love Conquers All Games and is currently available on Humble Bundle.