Round of drinks on
me Bartender, we have ourselves a grand situation right now! A
fantastic celebration that has brought great joy and a much needed
charge to my metal joints.
It is the official announcement of Nintendo's latest console. The much rumored Nintendo NX has now been revealed as The Nintendo Switch.
It is the official announcement of Nintendo's latest console. The much rumored Nintendo NX has now been revealed as The Nintendo Switch.
First, the trailer
so you can follow along as I talk you through the many reasons why the guys in Marketing behind this deserve a raise.
First and foremost we have to take into account the establishing shot leading into the guy's living room. The first two shots show late night going into early morning, the second shot clearly showing the beginning of a sunrise. Why is this important? Because it shows that the man revealed playing The Legend of Zelda must be on an unconventional work and sleep schedule. It's the first of many modest modern touches this preview trailer does to subtly clue you in as to who this ad is aiming at.
The trailer then continues when the owner's dog barks and we get a shot of the logo and the look of the console itself. The dog barking is a sign that the man has owner responsibilities but doesn't want to quit playing. But rather than be forced to choose between taking his dog out for walkies or getting a bit further in his game, we see him take his controller apart easily and quickly, slip the two pieces onto a sort of tablet that's being cradled in the device and then removes it, the display of the game going from the television to the new mobile device. The next shot is him out on a morning walk with his dog, then taking a break on a bench where he continues playing his game.
This entire first
fifty seconds is impressive because it answers several big questions
succinctly. What is the name of Nintendo's new machine? The Nintendo
Switch. What does it look like? Simple grey box with a tablet cradle
and the logo on the front. Why is it called the Nintendo Switch?
Because you can switch between playing in your living room to on the
go with a simple understandable hardware design. Tablets are
ubiquitous in our society now, gamepads have been attached to these
devices before, therefore being able to just slide your controller's
sticks and triggers around a tablet is one of those intuitive eureka
moments. The name itself is also catchy and easily understood.
Nintendo Switch, the Switch, The N S, Nindy Switch, either way it's
punchy and makes a statement; a far cry from the confusing naming of
the Wii going into the Wii U. Will the game be exactly the same on
the go as on the big screen, so far it appears yes.
The very next scene
has another big series of questions answered expertly. At this point,
most people would easily assume the Switch is a slightly more
powerful version of the tablet controller the Wii U had, the last
console Nintendo unveiled to lukewarm results. A machine that you can
also play on a small tablet controller is similar but the Wii U had
very short range, you basically had to be in the same room as the
console since its reception was so limited. What makes the Switch
substantially better? The next scene is of a guy getting onto an
airplane, but before he passes through the gate he bumps into a woman
who also appears to have her portable Switch on her. They sit down
and seem to talk while also focusing on their screens, as if they're
multitasking.
Keep in mind
airports and airplanes have strict rules when it comes to wi-fi
signals so getting a strong connection to stream a game on this
portable device from a machine in your home that could easily be
hundreds of miles away is untenable. Not just from a signal
perspective but a data perspective and a network perspective. A weak
signal would mean latency issues, input delay and serious tearing and
framerate problems which would lead to an overall awful playing
experience. To overcompensate would mean eating up gigabytes of data,
and if you don't have a network that can handle it even when the
stars have aligned in your favor, the entire venture is a lot of
money, energy and patience wasted.
Then we see him
quickly slip what appears to be a flash card into a slot on the
machine. Yep, this tablet hybrid isn't some overblown streaming box
that will eat up data and battery life like a smartphone on 4G, but
will run the software directly from a cartridge. That's right,
Nintendo is going back to using cartridges, most likely utilizing
Flash memory that is prevalent in USB thumb drives and memory cards
used in many electronics if the brief glimpse of the cart is anything
to go by.
But what about
privacy? If you are playing a big game on the go, that will probably
be distracting to people around you. The next scene shows him using
the tablet's built in stand to keep it upright, plugs in a simple
headphone jack into the top, then pulls the controller sections off
the tablet and continues playing his game on the plane, respecting
his fellow passengers' privacy and comfort while he fights dragons
and trolls. What if you're in more casual familiar company? Keep the
controllers attached and play it normally, as seen in the following
scene where the same guy gets off the plane and gets into a friend's
car. What about game saves? The next scene is the guy returning home,
slotting the tablet into the home version of the Switch, and the game
picks up exactly where it left off.
The next barrage of
shots and scenes is used to show off the Switch's flexibility. How do
you have local co-op play if you're on the go? One of the biggest
strengths of Nintendo's consoles, moreso than the online focused
PlayStation and Xbox platforms, is its focus on local play between
friends sharing one screen. Scene of two guys on a road trip playing
competitive Mario Kart, each one using one half of the portable
controller to play. It's a noted credit to the controller's design:
each side sports a control stick, four face buttons and a trigger,
roughly the same amount of input the Wii Remote had. Elegant button
layout, intuitive design, and accessibility are the tenets of good
controller design: having one half a controller serve as part of a
pair of other controllers being a masterclass in these principles in
action. The guys in question then come to their destination: a place
where they can race actual go-karts. Cute.
The next scene shows
a bunch of sports fans playing a game of basketball. After things die
down, both of them take out two Switches and set them next to one
another, a pair of controllers handed out to the four guys. Oh, so it
will allow up to four people to play at the same time. What game are
they playing? A port of NBA 2K from the looks of it. Yo dawg I hear you like Basketball....
The next scene shows
a woman in her home playing what looks like an early version of a new
Super Mario game, a small set of Amiibo figures near the console. She
is called out by her friends so she casually goes portable on the
Switch and shows it off to her friends. Seems like a repeat of
information but it's the details that make it pop. A new Mario game
is coming to the system, even a more casual female demographic can
get behind the elegance of the device, the woman's friends are seen
as being possibly outsiders to the gaming community as shown a quick
but nonetheless important shot of her handing the controller to her
friend in the matter of a mentor, and the presence of the Amiibo come
with it an implicit promise of their continued functionality on the
hardware as well as ensuring their established consumer base that
more of what they love will still be coming.
The last scene is of
a team of four guys seemingly planning out some elaborate strategy
with white boards and markers, their Switches up and showing footage
of the Wii U's runaway kid and squid friendly shooter, Splatoon. No
buttons are being pressed as the tablets are displaying the footage
so there will be some limited ability for streaming services, most
likely the standards like YouTube, Netflix, Hulu, etc., but it may
also be a showcase of a limited playback feature similar to the
PlayStation 4's Share Button or the Xbox One's recording software.. Next is a scene of the teams walking into a major
eSports arena, their Switch controllers in their hands as they bow to
the crowds and begin what is most likely a high stakes Splatoon
tournament for thousands of dollars on the line.
The final image is one last look of the Nintendo Switch logo with a soft launch date of March 2017.
Now this is how you
market a console! Too often Nintendo is pegged as the squeaky clean
family friendly company and their marketing backs this notion. Little
kids with their parents playing around the Nintendo system is a grand
image that millions of people are familiar with. It helped put the
Wii into every home in the world but it also horribly backfired with
the Wii U, y'know on top of the confused marketing that had people
believe it was a gamepad add-on for the Wii and not a brand new
machine.
Yet in that entire
trailer, the Switch isn't marketed exclusively to children. The
demographics show adults with very little time at home due to some
obligation or another, frequent travelers, friends, mainstream
non-gaming adults, women of varying degrees of gaming literacy from
veteran to newbie, and even the hardcore pro competitive scene. It's
a notable risk for Nintendo, yet the footage of the games shown are either broadly inoffensive bits of fantasy -- Skyrim is straight up swords and sorcery and NBA 2K is a basketball sim -- or from franchises that have over three decades of pop
culture ubiquity to help cement their appropriate for all ages
paradigm. Seriously, show your grandma Super Mario and she knows who
he is.
It is also a solid
example of clear transparency of the hardware's capabilities. The
console was revealed almost immediately and it's application both as
dedicated games platform and as a portable machine were the main
focus; its strengths center stage. There was no off-putting alien dialogue about technical specs
or the power of the cloud. In fact there is no talking at all save
for an upbeat song with a consistent chorus of “gonna have a good
time,” in case you forgot Nintendo's company motto of making sure
you're having fun. A picture's worth a thousand words and a
well-crafted three minute trailer is worth almost two thousand
apparently.
There are still some
questions that are left unanswered. Price, the battery life of the
Switch on the go, the lingering question of Wii U backwards
compatibility and how such software will be transferred since the
Switch doesn't use discs, active availability, game development accessibility for 3rd parties, formal hardware specs, and of course launch
lineup. These aren't pressing matters, Nintendo has five months
between now and then to get this information out and their focus has always been on stellar first-party software first, cutting edge tech second. But for a console
that was speculated and rumored to high heaven, Nintendo made a very
smart call with this carefully constructed video. Consider me
interested.
And not just because I want to play Skyrim on the go, though that's a total plus.
And not just because I want to play Skyrim on the go, though that's a total plus.
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