First thing's first,
how was everyone's Fourth of July? Mine was quite enjoyable. Barbecue
was had, concerts were attended, Pokemon Go was played, and I
indulged in quite a lot of Crunchyroll and the latest downloadable
content for The Legend of Zelda: Breath of the Wild.
That last part is
the source of the topic of discussion in this week's post: what
exactly is the key to making higher difficulty levels more engaging
in games?
